Spoiler 

 Changelog has written
  Some Lua weapon script bugs
  
  Parts of imported map images were sometimes cut off
  
  Weapon amount has been decreased when round ended while charging
  
  Bug in automatic linebreak for lobby
  
  Turn sometimes ended while players were standing in fire
  
  Now using DirectX9 drivers on Windows systems
  
  Primary weapon is now green in weapon set editor
  
  No crates if there is no weapon with limited amount
  
  You can fade-in the turn/round bar by hovering over its position
  
  Players per team do not change when changing the team
  
  Weapon menu is now always accessible in-game
  
  Increased supply fall speed
  
  Now stopping menu music when game is suspended
  
  Fire now also disappears after causing some damage
  
  Game automatically selects best players per team amount for new players
  
  Game remembers the last players per team count
  
  Frame skipping - game now runs better on slow systems
  
  You can now hold [P] to see all player positions
  
  You can now hold [M] for a minimap
  
  In-game chat automatic linebreak
  
  Console output when collecting items
  
  Option to auto-join a server as soon as the running game ended
  
  Match duration is displayed on end
  
  Export of maps from the editor as png-images (save -> type: png)
  
  Conversion of map type and style in the editor
  
  Lobby terrain style and terrain form buttons for quick changes
  
  Fall damage server setting
  
  Tree leaves for green landscapes
  
  Map borders for cave maps
  
  Rocks on most random map landscapes
  
  Crazy air particles
  
  Lua hudtimer command + changeable timers for all grenades
  
  Super Shotgun
  
  Plasma Blaster
  
  Kick Jump
  
  Wings
  
  Super Jet-Pack
  
  Flopper the Dolphin
  
  Mosquito







































Download @ www.CarnageContest.com/download
 
 Carnage Contest 0.0.2.3
 
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